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Markus Lundberg
Markus Lundberg
Game Artist
UmeƄ, Sweden

Summary

Generalist game artist with primarily a focus in 2D artwork, but have touched upon many aspects of game art over the years. Modelling in Maya, Zbrush, user-interface mockups, animated music videos, game logos, marketing material and app store headers among them.

I have also worked as art director for a small team, providing guidance and support to the team when developing the visual style for the Robbery Bob franchise.

Skills

Art DirectionConcept Art3D ModelingTexturing2D Art

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT